NES

10-Yard Fight

One of the earliest American football video games, featuring simplified 1-player vs CPU gameplay where players control the quarterback advancing downfield in 10-yard increments.

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Release Date
January 1, 1985
Developer
Irem
Publisher
Irem
Players
1
Region
US
ROM Size
40 KB

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Gameplay Systems

10-Yard Fight is viewed in a top-down perspective and is vertical scrolling. The player does not select plays for either offense or defense . On offense, the player simply receives the ball upon the snap and either attempts to run with the quarterback , toss the ball to a running back , or throw the ball to the long distance receiver, essentially the option offense . On defense, the player picks one of two players to control, and the computer manipulates the others. The ball can also be punted or a field goal can be attempted. The game has five levels of difficulty: high school , college , professional , playoff , and Super Bowl . If the player wins both halves of an "accelerated real time" 30-minute half at an easier level, they advance to the next level of difficulty. The player scores 20,000 points for any kickoff that is returned for a touchdown.

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