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HAL Laboratory

Founded February 21, 1980
12 games in database

Notable Games

Kirby's Dream LandKirby Super StarSuper Smash Bros.Super Smash Bros. MeleeEarthBoundKirby's AdventureBoxBoy!Kirby and the Forgotten LandAdventures of LoloKirby Air Ride

Company History

HAL Laboratory, Inc. was founded on February 21, 1980, in Tokyo, Japan. The company name references HAL 9000 from 2001: A Space Odyssey and also represents the letters preceding IBM (H-I, A-B, L-M). HAL became closely associated with Nintendo, developing some of the company's most beloved franchises including Kirby and Super Smash Bros.

Early HAL developed games for various platforms including MSX computers and Commodore 64. The Nintendo relationship began with NES development, producing titles like Adventures of Lolo, a puzzle game series that established HAL's design sensibilities: accessible entry with increasing complexity.

Kirby's Dream Land (1992) for Game Boy created HAL's signature character. Masahiro Sakurai designed Kirby as an intentionally simple character accessible to beginners. The pink puffball's copy ability — absorbing enemy powers — became the franchise's defining mechanic. Subsequent Kirby games explored varied genres while maintaining accessibility.

Super Smash Bros. (1999), also directed by Sakurai, assembled Nintendo characters into a fighting game framework. The series became one of Nintendo's most valuable properties, with sequels on every subsequent Nintendo platform.

Financial difficulties in the 1990s required Nintendo bailout, after which Satoru Iwata (then HAL president, later Nintendo president) restructured the company. HAL remains closely tied to Nintendo as a second-party developer, continuing Kirby and other Nintendo-associated projects.

Behind the Scenes

HAL Laboratory's development philosophy emphasizes accessibility without sacrificing depth. Kirby games exemplify this: simple controls, forgiving difficulty, yet satisfying mastery for skilled players. This approach reflected deliberate design decisions rather than compromised ambition.

Masahiro Sakurai's direction shaped HAL's most successful franchises. His approach to character design prioritized personality expression through gameplay. Kirby's copy abilities weren't just power-ups; they transformed the character, creating variety within consistent framework.

Super Smash Bros.' development demonstrated creative synthesis. Taking Nintendo's diverse characters and creating coherent fighting game mechanics required balancing authenticity (characters should feel true to their origins) with competitive viability. The games' party game accessibility masked substantial depth that enabled competitive communities.

Satoru Iwata's HAL tenure influenced both HAL and later Nintendo. His programmer background fostered engineering-focused culture. When HAL faced bankruptcy, Iwata's restructuring saved the company. His subsequent Nintendo presidency carried lessons learned at HAL.

The company's relationship with Nintendo enabled consistent quality. HAL could focus on development excellence rather than business diversification. Nintendo collaboration provided resources and support impossible for independent studios.

HAL's Kirby games explored varied formats: traditional platformers, racing games, puzzle games, canvasline drawing mechanics. Each iteration found new ways to utilize Kirby's flexibility while maintaining the character's appeal to younger and casual audiences.

Recent HAL development continues Nintendo-associated projects while occasionally exploring independent creations. BoxBoy! demonstrated puzzle game design distinct from established franchises. The studio maintains its identity while serving Nintendo's broader needs.

About HAL Laboratory

HAL Laboratory is an active game development company founded on February 21, 1980 and headquartered in .

Known for creating iconic titles such as Kirby's Dream Land, Kirby Super Star, Super Smash Bros. and more, HAL Laboratory has left an indelible mark on the video game industry.