PS1

Final Fantasy Tactics

Final Fantasy Tactics is a tactical RPG set in the war-torn kingdom of Ivalice, featuring grid-based battles and a deep job class system. The game follows Ramza Beoulve as he uncovers a conspiracy during the Lion War, blending political intrigue with fantasy elements.

Release Date
January 1, 1997
Developer
Square
Publisher
Square
Players
1
Region
US

Share this game

Story

Setting The story takes place in the kingdom of Ivalice, inspired by the Middle Ages . The kingdom is located in a peninsula surrounded by sea on the north, west and south, with a headland south of the landmass. It is heavily populated by human beings, although intelligent monsters can be found living in less populated areas. Magic is predominant in the land, although ruins and artifacts indicated that the past populace had relied on machinery, such as airships and robots.

Ivalice's neighbors are the kingdom of Ordalia in the east and Romanda, a military nation to the north. While the three nations share common royal bloodlines, major wars have taken place between them. An influential religious institution known as the Glabados Church heads the dominant faith, centering around a religious figure known as Saint Ajora. The story takes place after Ivalice ended its war with the two nations in what is known as the Fifty Years War, and is facing economic problems and political strife.

The king of Ivalice has recently died and his heir is an infant, so a regent is needed to rule in place of the prince. The kingdom is split between two candidates named Duke Goltana, represented by the Black Lion, and Duke Larg, symbolized by the White Lion. The conflict leads to what is known in the game as the Lion War. Behind this backdrop is a revelation by the game's historian Alazlam J.

Durai, who seeks to reveal the story of an unknown character whose role in the Lion War was major but was covered up by the kingdom's church.

Gameplay Systems

Final Fantasy Tactics is a tactical role-playing game in which players follow the story of protagonist Ramza Beoulve. The game features two modes of play: battles and the world map. Battles take place on three-dimensional, isometric fields. Characters move on a battlefield composed of square tiles; movement and action ranges are determined by the character's statistics and job class.

The battlefield also factors in elements such as terrain and weather to determine strategic advantages and disadvantages during clashes. Battles are turn-based ; a unit may act when its Charge Time (CT) reaches 100 and increased once every CT unit (a measure of time in battles) by an amount equal to the unit's speed statistic. During battle, whenever a unit performs an action successfully, it gains experience points (EXP) and job points (JP). Actions can include magical attacks, physical attacks, or using an item.

Hit points (HP) of enemy units are also visible to the player (except in the case of certain bosses), allowing the player to know how much damage they still have to inflict on a particular unit. In the world map, the player moves on predefined paths connecting the towns and battle points. When the character icon is over a town, a menu can be opened with several options: "Bar" for taking sidequest job offers, "Shop" for buying supplies and equipment, and "Soldier Office" for recruiting new characters. Later in the game, some towns contain "Fur Shops" for obtaining items by way of poaching monsters.

Random battles happen in pre-set locations on the map, marked in green. Passing over one of these spots may result in a random encounter . Tactics features a character class system , which allows players to customize characters into various roles. The game makes extensive use of most of the original character classes seen in earlier Final Fantasy games, including Summoners , Wizards (Black Mages), Priests (White Mages), Monks , Lancers (Dragoons), and Thieves .

New recruits start out as either a Squire or a Chemist , the base classes for warrior and magician jobs, respectively. The game features twenty jobs accessible by normal characters. The JP rewarded in battle are used to learn new abilities within each job class. Accumulating enough JP results in a job level up; new jobs are unlocked by attaining a certain level in the current job class (for instance, to become a Priest or Wizard, the unit must first attain Job Level 2 as a Chemist), which also allows the character to gain more JP in that class in battles.

Once all the abilities of a job class have been learned, the class is "Mastered". A soldier in a specific Job always has its innate skill equipped (Wizards always have "Black Magic", Knights always have "Battle Skill") but a second job-skill slot and several other ability slots (Reaction, Support, and Movement) can be filled with any skill the particular soldier has learned.

Sales & Commercial Performance

Total Copies Sold
1.24 million copies

Media Reviews

IGN
8.5/10
GameSpot
8.9/10
Famitsu
34/40
Edge
9/10
Game Informer
100
Electronic Gaming Monthly
8.875/10

About Final Fantasy Tactics

Final Fantasy Tactics is a classic video game released for the PlayStation on January 1, 1997. Developed by Square and published by Square, this title has become a beloved entry in the retro gaming library.

This wiki entry provides comprehensive information about Final Fantasy Tactics, including release details, gameplay information, and story synopsis. Whether you're looking to revisit a childhood favorite or discover classic games for the first time, Emulator Games Wiki has you covered.

Some information sourced from Wikipedia, available under CC BY-SA 3.0.