Final Fantasy II
Final Fantasy II is a role-playing game developed and published by Square for the Bandai WonderSwan. Originally released in 1988 for the NES, this 2001 remake features updated graphics and gameplay while retaining the original's innovative leveling system where characters grow based on actions rather than experience points.
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Story
Setting and characters Final Fantasy II is set in a fantasy world divided between multiple nations, including the Palamecian Empire and the kingdom of Fynn. During the game's events, the Palamecian Empire has begun a ruthless expansion, conquering or destroying its neighbours including the kingdom of Kashuan and the dragoon homeland of Deist. A rebellion is formed to fight against the Empire's expansion, headquartered at Fynn Castle. The game's inciting incident is an attack by the Empire that destroys Fynn Castle and the surrounding town.
Final Fantasy II features four playable characters as well as several secondary characters who are only briefly controlled by the player. The four main characters are Firion ("Frioniel" in the Japanese release), a young man skilled in fighting; his childhood friend Maria; Guy, a man formally raised by wolves before becoming friends with Firion and Maria; and Leon, Maria's brother and temporary ally of the Empire. Other notable characters are Hilda, leader of the rebel army; Minwu, a mage serving Hilda's family; Gordon, heir to the throne of Kashuan; Josef, a villager in the town of Salamand; Leila, a pirate who joins the rebellion later; and Ricard Highwind, last of the dragoons. The main antagonist is the Emperor of Palamecia, a powerful mage who seeks to conquer the world and summons monsters from Hell to achieve this.
Gameplay Systems
Final Fantasy II features gameplay similar to that of its predecessor, Final Fantasy . The player can freely roam an overworld containing several towns and dungeons. A menu-based system allows the player to outfit each character with equipment and up to two—often disposable—items for battle. Magic spells are assigned to the character from the item menu, and certain spells, such as "Cure" can be used outside of battle.
The player can also save their progress on the overworld. Weapons, armor, items, and magic spells can be purchased at shops, and townspeople provide useful information for the player's progression through the game. One new feature is the "Word Memory" system: when in conversation with non-player characters (NPCs), the player can "ask" about and "memorize" special keywords or phrases, which can later be repeated to other NPCs to gain more information or unlock new actions. Similarly, there exist a handful of special items that can be shown to NPCs during conversation or used on certain objects, which have the same effect.
Characters and monsters are no longer separated into separate windows in the battle screen as they were in the first Final Fantasy , and players can see their current and total hit points below the battle. Players can also fight with less than four characters in their party, which was not possible in the first game. Final Fantasy II introduced the chocobo , the signature Final Fantasy mascot, which lets characters ride to a location at great speed without being attacked by enemies. The recurring character Cid was also introduced, and a character of the same name has appeared in every main-series game since.
On the overworld and within dungeons, random encounters with enemies can be fought to improve each character's attributes . Unlike the original Final Fantasy , players cannot upgrade their characters' classes. The game is also one of the few games in the series to not use experience-based levels . Instead, each character participating in battle develops depending on what actions they take.
For instance, characters who frequently use a particular type of weapon will become more adept at wielding a weapon of that type, and will also increase in physical strength and accuracy. Attributes include hit points, magic points, magic power, stamina, strength, spirit, agility, intelligence, and evasion. Hit points (HP) and magic points (MP) increase with their use; a character who takes a heavy amount of damage in a battle might earn an increase in maximum HP, while a character who uses a lot of MP during battle might increase their maximum MP. This experience system had several unintended consequences that allowed characters to gain much more experience than intended, such as players having their characters attack each other and repeatedly cast spells, thus causing their HP and abilities to grow extensively.
Final Fantasy II uses the same turn-based battle system seen in the original Final Fantasy , with battle parties consisting of up to four characters at a time. The game introduces a "back row" in battle, within which characters or enemies are immune to most physical attacks, but can be harmed with bows and magical attacks.
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About Final Fantasy II
Final Fantasy II is a classic video game released for the Bandai WonderSwan on January 1, 2001. Developed by Square and published by Square, this title has become a beloved entry in the retro gaming library.
This wiki entry provides comprehensive information about Final Fantasy II, including release details, gameplay information, and story synopsis. Whether you're looking to revisit a childhood favorite or discover classic games for the first time, Emulator Games Wiki has you covered.
Some information sourced from Wikipedia, available under CC BY-SA 3.0.





